Low poly art is more than a bunch of shapes thrown together. It's the nostalgia trip that feels like diving headfirst into a retro video game. It's a glorious mishmash of shapes and angles that somehow come together to create pure blocky visual magic. The triangles, quadrilaterals, and nonagons come together like a polygon transformer Michael Bay wishes he included in those movies—a visual symphony of feel-good shapes.
rigged as well, heres a very quick test animation I made to ensure the rig worked. again, all this was done in aseprite and blender using the pribambase addon. extra stuff like uhhh closeups+ the original n64 model below the cut along with my crazy insane rants about ugly people from the hit show beast wars
pfbbgbgbghjth. original model. beautiful and gorgeous I know
I changed as little geometry as my brain would allow me to, but I did cave on his back and his legs. fork feet+ his back doesnt match how it should look so i remodeled it.
my brother requested that i make him and dinobot kiss a while ago when Iwas working on the ps1 models, and im making a dinobot model now since this game doesnt HAVE dinobot. i dont know if ill cave or not but i think it would be really funny.
RANT PART. ive noticed a ton of doop (giggle) ((that ship name is so great i love you beast wars fans) lately and ive scratched my head about it for a bit. excluding a few scenes which I Will admit are very clearly gaayyyyy they dont interact enough for me to ship em. I can totally see the setup of the story working well for a ship but i have not been graced with enough screentime from the two to make me a hashtag real doop shipper. can some real doop shipper come and . enlighten me or something. i dont know. shrug. ok byeeeee byeeeeee