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gamestop-compendium · 1 month
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bonus post: proud to announce that ive gotten the 2 bgm files from cat frenzy!!!!!! here they are in all their glory. ill be adding these to the filegarden folder soon! honestly it was way easier than i expected, just had to grab the right tool for it
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gamestop-compendium · 1 month
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bonus post: in my quest to rip the music from cat frenzy, i ended up pulling the sound effects but not having any luck with music. here is a filegarden folder i put together containing these sounds. this is, to my knowledge, every sound in the game, including stings and jingles. free noises! unfortunately none of the files were originally named, and i dont have the spoons to name them myself right now. feel free to do it yourself if you download any of em though
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gamestop-compendium · 2 months
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Cat Frenzy (FUN UNIT, 2012)
:3
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ah, cat frenzy. takes me back, this one does. originally sold on the dsi shop for 200 Nintendo Points (roughly 2 USD), Cat Frenzy is a match puzzle game where you slide rows or columns of cats to match 3 of them and clear them from the board. easy! you can only slide them left, right, or down, and you can push the cats out of the playboard. the stock button adds more cats to the board to work with, and once you run out of cats the game ends. there are also bonus cats! cats in cans that add 10 to the stock, cats with 2x multipliers that double the points you get from that match/chain, and cats with fish that clear every cat of that type on the board. nice way to make the game more interesting ...or at least, that's how it is in quick play. in mission mode you have to clear all the cats it tells you to, increasing in difficulty over time. most of the missions consist of "get a chain of [x] with [y] amount of moves" with different twists, such as rocks on the board or certain patterns of cats you have to work with
i played SO MUCH cat frenzy when i was a tadpole. like SOOOOO MUCH. it still holds up fairly well, but i will admit that it gets kinda boring after a while. its largely just the same type of thing over and over again. quick play is a fun diversion especially for car rides with nothing else to do, but not really for big road trips of the same nature. good tool for getting a baby frog addicted to puzzle games though! plus it has a save/load feature in quick play, which i think is pretty cool
the mission mode is pretty solid. i feel like id be better at the missions if it wasnt currently 2:25 AM as im writing this line. the first 8 serve as a tutorial for the game as a whole, and the other 40 are actual missions. unfortunately it is 2 in the morning. i cant get past mission 13 as of writing this, but honestly i sorta stopped trying. still a good mode! my brain is just drifting in and out of focus. whoops
the music is an odd beast. cat frenzy has a total of 2 songs -- one for the title screen and one for the gameplay -- and while theyre good, they can very easily get a little grating. theyre real catchy though! ive had the title screen song especially inscribed into my neurons for about a decade ...this is normally where id link to the ost or something, but from what ive seen nobodys ripped the music for this game yet. go figure. ill see what i can do about grabbing the 2 songs from this thing, but i havent done it before, so it might take a little while. stay tuned! (or dont, we advocate for free will and autonomy on this page)
the overall sound design, however, is somewhat lacking and bizarre. there are sounds for things -- moving cats, hitting buttons, etc. -- but i cant say that they make much sense. each type of cat meows differently when you tap it to move it! theres a drum hit when you match cats!! you get cute fanfare when you hit a new level in quick play/clear a mission!!! those are fun!!!!! but the buttons make weird and baffling sounds, most notably:
the stock button is a spring sound
the hint and retry buttons are squeaky toy sounds (same for the menu button in mission mode)
hitting the "to the main menu" button in mission select just makes a cartoon bonk-honk sound (zonk? whonk? idk what it would count as. very likely youve heard it before at some point in your life though)
the menu button in quick play makes a sound thats a mix between paper shuffling and cicada wings (paper cicada?)
the main menu buttons make a weird kinda cork squeak-esque sound i cant describe and, most importantly,
hitting all the other buttons makes a sound i can only possibly transcribe as a swift and soft (squeedle-eek!) noise its confusing. some of these are only tangentially cat related, but most are just completely unrelated to anything in the game. whats the deal here????? did they just buy a buncha stock sounds for this game? so strange to me. regardless, the sound design just isnt all that good. these sounds are funny at first but eventually even the meows become incessant and droning. the best way to get the idea of the kind of experience it is would be to play it yourself. there's very little gameplay of this game online, and what we do have is either mostly silenced in lieu of an admittedly pretty cool song that nonetheless appears nowhere in the game or has about the same video quality as a stick of celery
i will note -- i dont fucking know WHAT that image from the dsi shop page is. i completely wiped it from my memory over the years, but looking back that pink cat is probably why i even bought it. the official page and trailer also claimed these cats are "stuck in a well" and need rescuing, but the board is very clearly a house and these cats are clearly not in any sort of distress. what gives? the cats in-game are more than cute enough to be marketable to 2012 audiences! tell me why you did this, fun unit! i need to know!
overall rating: 5.3 - It's Alright. cat frenzy is a cute little diversion. not the best, mind you, but it's good. it's serviceable. with some kinda-repetitive music and gameplay that starts getting stale in the same timeframe as an apple oxidizing once its cut, youre still better off playing it for the more boring stretches of time you encounter in your life. unless you have a kid who likes cats! it's damn good fun for anyone under 12, but slowly loses its luster every year afterwards. Do Play.
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gamestop-compendium · 4 months
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bonus post: not quite dsiware i just wanted to post this one. this song makes me feel at ease. i luove hello kitty...................
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gamestop-compendium · 4 months
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bonus post: while 101 minigolf world is probably the worst dsiware ive played so far it has a fucking stellar title theme. love the synth bits with all my froggy heart. shame that theres only 2 songs in the whole game and the music they use when youre actually playing the game feels just as rushed as most of the 101 pinball world ost, i feel like if they had a better budget and more time they could have made not only a killer soundtrack but also a better game overall. such is life on the dsi i suppose
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gamestop-compendium · 4 months
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101 Pinball World (Teyon, 2012)
who greenlit this and can i go back in time to get them to un-greenlight it
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the game 101 Pinball World is a dsiware title that attempts to be 4 themed pinball cabinets from the comfort of your nintendo dsi. it fails at this. the word "game" is doing some serious heavy lifting also
it boasts 4 worlds with a total of 101 tables when combined, but every "world" is really just the same set of board with different coats of paint. your ball can get stuck in places it cant get out of without tilting (which entirely disables your flippers until the ball is offscreen) and its happened to me multiple times a game before. it has 3 save files if you want to subject your friends to it and promptly lose said friends over it. someone made a trailer for it and noted how you can get a slow ball, tilt the board, or even have Ball Immunity, the number one funniest thing about this title
the sound design is both lacking and overwhelming at the same time. but the worst part is the... music? do i call it music? does it count as music? does any of this matter? does it ever end? do we get some sort of retribution for the horrendous auditory crimes of 101 Pinball World? i can answer none of these questions. as if you can even hear the music over the atrociously-mixed sounds of flippers and bumpers and points screaming from the ds speakers
here is the "soundtrack"/torment, uploaded in a video by a definitely unremarkable person who definitely didnt make a game everyone was talking about in like 2018. no siree. never happened
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mystmans commentary on the game is pretty on-point, speaking as someone who decided this game was a good thing to spend my precious dsi shop money on a decade ago. i still get the title theme stuck in my head from time to time, though, since thats like the 2nd best song in the game. theres only 5 songs in this entire 5-dollar game, by the way. and also it was 5 entire dollars
which means theres no reason to rank them individually /ref
5. wizard theme - hilariously garbage. "ah shit, someone killed the keyboard player." worst thing i think ive ever heard from the ds. its even worse in person believe me. this is not music
4. space theme - kinda bland? idk. its like one synth loop forever. could be worse though, wizard theme proves that real well. has a weird buzzing in the back that really makes my brain hurt. i like the little ascending-descending sounds! very fun i forgot about those
3. pirate theme - good song, but ABSOLUTELY not pirate music. this sounds more like a beta track from club penguin: elite penguin force. i bet if you changed the soundfont itd fit the penguin bill just fine
2. title theme - catchy but empty. its like how modern deco*27 songs feel to me: good melody and beat, hollow instrumental. used to be 7-year-old-mes jam though. BEAUTIFUL bassline. goddamn. just gimme this for the whole ost honestly. itd only get a little grating.
1. spooky theme - regularly gets stuck in my head, albeit a better version i thought of so im not tormenting myself forever. this is what a song should sound like. it feels like this was made first and then the devs started running out of time to get the game out. keyboard drones in the back kinda give me a headache. but tbf that happens with all of the music and this is just the one that does it the least
overall, this game isnt even worth it for the bit. do not play this. i have found few games that are worse. maybe ill talk about them eventually. one day 101 Minigolf World will have its day. not yet though. 101 Pinball World was a soulless shovelware cash grab and it wasnt even fun. what a waste of 5 bucks. shame on you tiny tadpole past gio
overall rating: 2.7 - Real Bad. has 2 good music tracks and the menu ui looks nice. boring, broken, and somewhat painful under the surface -- like broken glass hidden under a shitty old paper-thin rug. cost too much money on the dsi shop channel for what it is. Do Not Play.
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gamestop-compendium · 5 months
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(my icon changes with each worst game i experience! current worst game icon: 101 Minigolf World)
whats up folks
the names gio/pyrite. it/its pronouns, he/him aux. main is @dont-eat-lint-rollers. pyrite is the name i use for any weird games that i dont want my real name on. im not quite superstitious but i joke about bad games being at risk of stealing my soul on the regular. hash tag just creepypasta fan thingz
as the description states, this is my infodump blog for lesser-known dsiware and other (usually garbage) games. i mainly focus on dsi and wii content because i grew up with some real stinky dsiware and the wii is a somewhat unsurprisingly reliable dumpster to dive for bad games
feel free to ask me about any sorts of games, like why my worst game is my worst game, gamewares i can recommend from specific genres (or in general), most surprising gameware port (from game that already existed to game on usually-worse hardware) and basically whatever
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