I’m still not sure if this will actually happen, but I’ve been daydreaming about how Rot Merged Pebbles would work as a modded character. And even if this mod doesn’t become a reality – the brainstorming I’ve been doing on his states and abilities will still be useful for other things.
States and abilities are listed below the cut. (Warning – it gets a little creepy in some parts.)
Diet / Eating habits:
He has a total of 9 food pips to fill – 8 base requirement pips, and 1 storage pip.
The rot’s acid is strong enough that he can swallow and digest nearly anything… However, he will refuse to eat explosives, spears, pearls, and neuron flies. (He refuses to eat explosives and spears out of fear of injuring himself, he won’t eat pearls because he doesn’t want to destroy them, and his violence taboos prevent him from committing cannibalism via eating neuron flies.)
While he can eat basically anything – meat is the most satiating for him. Small prey is often swallowed whole as a result of the rot’s gluttonous instincts infecting his mind.
If he enters starvation – the rot will knock him unconscious and take control of his body in its desperation to feed. It will indiscriminately consume all life it can get its tentacles on, and will only relinquish its control once its hunger is satisfied. (Blue X pupils will form in his eyes when the rot takes control.)
Combat and Movement:
He can use his tentacles to grab and pull in prey or enemies to bite them. His bite deals 2.45 points of damage. (This move can backfire if the target has enough health to survive his initial attack.)
He can switch between walking on his legs, and walking on his tentacles. (Standard movement when on legs – DLL movement when on tentacles.)
He can use his rot to hold three items of any type on his back.
Most creatures are frightened by his rot. (This functions similarly to holding a vulture mask.)
His spear throws deal 1.25 points of damage. (Same as hunter.)
He can’t drown, as he does not need to breath.
He has a durability mechanic; it’s basically a health bar – most damage won’t instantly kill him, it will only drain his durability. He only dies when his durability runs out, or if he’s hit by something that completely destroys him. He can also struggle free from grasps at the cost of durability. His durability replenishes after sleeping.
Extra gimmicks:
He starts in his puppet chamber, next to his broken off umbilical. He’s in the endgame version of Rivulet’s world state.
If you take the music pearl with you – it will appear in the sleep screen along with its music. You can also activate it at any other time you want.
He starts with very low scavenger reputation.
Pebbles can read pearls. He also contributes to conversations when interacting with other iterators. If you sit him down next to Moon, she will hug him and hold onto him for as long as you stay still.
He’s being followed by a large number of his and Moon’s overseers.
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The first physically collected volume of The Family Reunion is available for preorder in the Outcast Store: LINK HERE.
If we reach at least 1,000 copies, not only will the book be fully printed but those first thousand will be signed by the artist.
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